Table set key is required
to contain the following information about the game in the Table
Setting portion.
DV vs Art ~ T 72 ~ 2500 ~ set 2/2 ~ 60 sec Timers ~ 3rd
ext is DQ ~ GL U2!! |
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Please Edit all your keys Table Set~w2g~BLNT,
etc) to show in One frame in lobby Chat. This can
be done by not having information take up more than 5
lines. Anything longer requireds hosts and players
to scan upwards to stay informed of what is going on. |
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(Name key) Set Tables 2/1 2500
*** 2500 Game ~ set 2/1 <ENTER><DELAY:03.00>60 sec
Timers ~ 3rd ext is DQ <ENTER><DELAY:02.50>Unrated ~ TY:)<ENTER> |
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(Name key) Set Tables 2/1 5000
*** 5000 Game ~ set 2/1 <ENTER><DELAY:03.00>60 sec
Timers ~ 3rd ext is DQ <ENTER><DELAY:02.50>Unrated ~
TY:)<ENTER> |
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(Name
key) Set Tables 2/2 2500
*** 2500 Game ~ set 2/1 <ENTER><DELAY:03.00>60 sec
Timers ~ 3rd ext is DQ <ENTER><DELAY:02.50>Unrated ~ TY:)<ENTER> |
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(Name
key) Set Tables 2/2 5000
*** 5000 Game ~ set 2/2 <ENTER><DELAY:03.00>60 sec
Timers ~ 3rd ext is DQ <ENTER><DELAY:02.50>Unrated ~ TY:)<ENTER>
Only
the 2500 & 5000 need to be changed on these.
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0-9 |
Return To Index |
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2012 2/1 either 2500 or
500
<SPKEY:0060>TWENTY-TWELVE****You can ONLY go out if
you have a Canasta with 2s on QUEENs
JOKERs can NOT be added to QUEENs or you will DQ
If you make more than one Canasta you may NOT go out
That will be a DQ
Any questions?
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21 NO BUST (TWO HANDS)
2/1 Set FGT only
***21 NO BUST****<ENTER><DELAY:02.00>
The object is
to get as close to or on 2100 pts without going over,
Closest to 2100 wins.
<ENTER><DELAY:02.00>You play 2 hands, If one goes over in
hand 1 or hand 2,
the other wins. If both go over, Closest to 2100 wins..
<ENTER><DELAY:02.00>NO
OUT (w/ last card, hit "No Discard")
<ENTER><DELAY:02.00>Any ????<ENTER> |
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357 MAGNUM
2/2 either 2500 or 5000
****357 MAGNUM****<ENTER><DELAY:03.00>You must have a
Red 3 before you meld anything. <ENTER><DELAY:03.00>
Must meld 5s & 7s before you canasta, (meld the
sets first, then canastas, must be at least a two step
process).<ENTER><DELAY:02.00> Any ????<ENTER> |
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38 SPECIAL
2/1 5000 ONLY
****38 SPECIAL****<ENTER><DELAY:02.00>Can't go out until
ALL Red 3s are on the board. <ENTER><DELAY:03.00>Must
have a canasta for every Red 3 you have (minimum
1)<ENTER><DELAY:02.00>8s block the pile like Black 3s.
<ENTER><DELAY:02.00> Can only meld 8s (without
wilds) when going out with no
discard.<ENTER><DELAY:02.00>Any ???? <ENTER> |
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4x4
2/2
5000 ONLY~Set FGT only
**** 4X4 ****<ENTER><DELAY:02.00>You can not meld or
pick up the pile until you can meld at least 4 natural
groups of 4 cards each., <ENTER><DELAY:02.00>(No wilds
in at least 4 sets, initially). <ENTER><DELAY:02.00>You
can't use the top card on the pile to make your original
four natural melds with 4 cards in each set.
<ENTER><DELAY:02.00>You may meld with wilds or sets of 3
to make points needed for first meld, as long as the
first meld also includes 4 natural sets of 4 each.
<ENTER><DELAY:01.00>Any ???? <ENTER>
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52 PICK UP
2/2 either 2500 or 5000
****52 PICK UP****
<ENTER><DELAY:01.00><ENTER><DELAY:02.00>**** 52
PICK UP ****<ENTER><DELAY:02.00>Must meld 5s
with at least one 2 before picking
up the pile. <ENTER><DELAY:03.00>(No Pile
until 5s are melded with at least
one 2). <ENTER><DELAY:03.00>Adding JOKERS to
5s is a DQ.<ENTER><DELAY:03.00>You
can meld or canasta at any
time.<ENTER><DELAY:01.00>Any ????
<ENTER> |
69
2/2 either 2500 or 5000~
**** 69 **** <ENTER><DELAY:02.00>A Natural Canasta of 6s
OR 9s is an Auto Win. <ENTER><DELAY:01.00>Any ????
<ENTER> |
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7/10 SPLIT
2/2 either 2500 or 5000~ `**** 7/10 Split
****<ENTER><DELAY:02.00>Must canasta 7s and 10s before
going out.~ No Pile (can?t pick up the pile)<ENTER>
<DELAY:02.00>Any????<ENTER> |
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7 UP
2/2 2500 ONLY~Set
FGT only
****7 Up****<ENTER><DELAY:02.00>Must Meld 7s First
Wilds ok. ~ Must Wait Until
Your Next Turn To Meld Anything Else Or Take The Pile! ~
May Only Canasta 7s
Thought Aces. <ENTER><DELAY:03.00>Any ????<ENTER> |
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8 IS ENOUGH
2/2 either 2500 or 5000
**** 8 is Enough ****<ENTER><DELAY:02.00>You can only
meld 8 different sets. You may choose any 8 sets of
melds from 4, 5, 6, 7, 8, 9, 10, J, Q, K,
A<ENTER><DELAY:02.00> Black and Red 3s DO NOT COUNT AS A
SET.<ENTER><DELAY:02.00> You may meld what your opponent
has meld. If it does NOT exceed your 8 sets of melds.
<ENTER><DELAY:03.00>If you meld more than 8 sets of
numbers You DQ. Any????> |
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8 IS LUCKY NUMBER
****8 IS LUCKY NUMBER****
<ENTER><DELAY:01.00>Please hold
chat<ENTER><DELAY:02.00>**** 8 is the LUCKY NUMBER ****
<ENTER><DELAY:02.00>Can't go out unless you have
a Canasta of 8s.
<ENTER><DELAY:01.00>Any ???? <ENTER> |
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A |
Return To Index |
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ACES CUT
2/1 either 2500 or 5000
**** ACES CUT **** <ENTER><DELAY:02.00>Aces must be
melded first, each hand. <ENTER><DELAY:03.00>No Pile
(can?t pick up pile) until Aces melded.
<ENTER><DELAY:02.00>Any ???? <ENTER> |
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B |
Return To Index |
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BASEBALL
2/2 5000 ONLY
****BASEBALL****
<ENTER><DELAY:03.00>You can only Go Out if you have
Exactly 3 Canastas.<ENTER><DELAY:02.00>Any ???? <ENTER> |
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BEAT THAT
2/1 either 2500 or 5000
***BEAT
THAT****<ENTER><DELAY:01.00><ENTER><DELAY:02.00>*
<ENTER><DELAY:03.00>You MUST Canasta a higher card than
is showing on either side <ENTER><DELAY:02.00>
If you or your opponent canasta
4's, the next canasta MUST be 5's or HIGHER.
<ENTER><DELAY:02.00>
When Aces Have been Canasta’d NO
more canastas can be made by EITHER player BUT you can
meld anything. <ENTER><DELAY:02.00>
Any ????
<ENTER> |
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BIG BAD
WOLF 2/2 2500 or 5000 Set FGT ONLY ****BIG BAD
WOLF****<ENTER><DELAY:02.00> The "BIG BAD WOLF" is
the FIRST person to take the pile each hand.<ENTER>ONLY
the Big Bad Wolf may pick up the pile each
hand.<ENTER>The Big Bad Wolf may only make RED (natural)
canastas.<ENTER>The opponent may NOT pick up pile but
may make either red or black (with wilds) anastas. If
there is no Big Bad Wolf then both players will follow
the rule for the opponent.<ENTER><DELAY:02.00>Any
???<ENTER> |
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BLACK AND RED
2/2 either 2500 or 5000
****BLACK AND
RED<ENTER><DELAY:01.00>Please Hold
Chat<ENTER><DELAY:02.00>***BLACK AND
RED***<ENTER><DELAY:01.00>
You must have at least one NATURAL
canasta and one canasta with WILDS to go
out<ENTER><DELAY:02.00>Any ???<ENTER> |
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BLACK JACK
2/2 either 2500/5000~Set FGT only
****
BLACKJACK **** <ENTER><DELAY:03.00>Your canastas must
equal EXACTLY 21 to go out.<ENTER><DELAY:03.00> If you
go OVER 21, you DQ even if you don't go out.
<ENTER><DELAY:03.00>Aces = 1 or11.<ENTER><DELAY:03.00>
Face cards =10 <ENTER><DELAY:03.00> Other cards are
face value. <ENTER><DELAY:03.00>Any ????<ENTER>
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BLACKOUT
2/2 either 2500 or 5000
<ENTER><DELAY:01.00>Please Hold
Chat<ENTER><DELAY:02.00>
**** BLACKOUT
**** <ENTER><DELAY:03.00> Regular Canasta With One Rule
Must Go
Out
With at LEAST 3 Black 3's Or You Dq . Any ???? <ENTER> |
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BLACK WIDOW
2/2 either 2500 or 5000
****BLACK WIDOW**** <ENTER><DELAY:05.00> You MUST Meld
With At Least 1 Black Card In Each Suit.
<ENTER><DELAY:05.00> Joker And 2's
are Not Black. ~ Melding RED Suits Only Is A Dq.
<ENTER><DELAY:01.00> Any ????
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C |
Return To Index |
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CANASTA
FIRST
2/2 5000 ONLY ~Set FGT only
**** CANASTA 1st **** <ENTER><DELAY:02.00>You must have
AT LEAST 3 Canastas to Go Out. <ENTER><DELAY:03.00>Each hand, you
can not meld anything until your 1st Canasta is on the
board.<ENTER><DELAY:03.00>Meld the 1st Canasta, Discard,
& on Next Turn, you may pick up the pile.
<ENTER><DELAY:02.00>The exception is going out by
melding all 3 canastas at one
time.<ENTER><DELAY:01.00>Any ????<ENTER> |
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CANASTA
2000
2/2 5000 ONLY
**** CANASTA 2000 ****
<ENTER><DELAY:03.00> Each hand,
you need at least 2000
pts.<ENTER><DELAY:02.00> The Going Out Bonus does not
count.<ENTER><DELAY:01.00>Any ????
<ENTER> |
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CANASTA
CLUB STYLE
2/2either 2500 or 5000~Set FGT only
**** CLUBS STYLE **** <ENTER><DELAY:03.00>Clubs can be
used like Black 3s to block the pile,
<ENTER><DELAY:02.00>but you can meld & canasta w/ them.
<ENTER><DELAY:03.00> Verifying the suit of top card can
prevent a claim of ?dq?, but is NOT essential.
<ENTER><DELAY:03.00> Waiting for opponent to verify does
not qualify as an extend for slow play.
<ENTER><DELAY:03.00> Picking up a Club is a DQ.
<ENTER><DELAY:01.00> Any ???? <ENTER> |
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CANASTA DIMOND
STYLE
2/2 either
2500 or 5000~Set
FGT only
**** DIAMONDS STYLE
****<ENTER><DELAY:03.00>Diamonds can be used like Black
3s to block the pile, <ENTER><DELAY:02.00>but you can
meld & canasta w/ them. <ENTER><DELAY:03.00> Verifying
the suit of top card can prevent a claim of ?dq?, but is
NOT essential. <ENTER><DELAY:03.00> Waiting for opponent
to verify does not qualify as an extend for slow play.
<ENTER><DELAY:03.00> Picking up a Diamond is a DQ.
<ENTER><DELAY:01.00> Any ???? <ENTER> |
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CANASTA
HEART STYLE
2/2either
2500 or 5000~Set FGT only
**** HEARTS STYLE ****<ENTER><DELAY:03.00>Hearts can be
used like Black 3s to block the pile,
<ENTER><DELAY:02.00>but you can meld & canasta w/ them.
<ENTER><DELAY:03.00> Verifying the suit of top card can
prevent a claim of ?dq?, but is NOT essential.
<ENTER><DELAY:03.00> Waiting for opponent to verify does
not qualify as an extend for slow play.
<ENTER><DELAY:03.00> Picking up a Hearts is a DQ.
<ENTER><DELAY:01.00> Any ???? <ENTER> |
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CANASTA
SPADE STYLE
2/2 either
2500 or 5000~Set FGT only
**** SPADES STYLE ****<ENTER><DELAY:03.00>Spades can be
used like Black 3s to block the pile,
<ENTER><DELAY:02.00>but you can meld & canasta w/ them.
<ENTER><DELAY:03.00> Verifying the suit of top card can
prevent a claim of ?dq?, but is NOT essential.
<ENTER><DELAY:03.00> Waiting for opponent to verify does
not qualify as an extend for slow play.
<ENTER><DELAY:03.00> Picking up a Spades is a DQ.
<ENTER><DELAY:01.00> Any ???? <ENTER> |
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CAPTURING LOST SOULS
2/2 either 2500 or 5000 Set FGT
only
**** CAPTURING LOST SOULS **** <ENTER><DELAY:03.00>You
may only Canasta Jacks, Queens, Kings, &
Aces.<ENTER><DELAY:01.00>Any ????<ENTER> |
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CARD
UP
2/1 5000 ONLY
****CARD UP**** <ENTER><DELAY:03.00>
Before any play, the card face up on the discard pile
determines the number of canastas needed to go out:
<ENTER><DELAY:03.00>
Red >>> 1 canasta<ENTER><DELAY:02.00>
Black >>> 3 canastas <ENTER><DELAY:02.00>
Joker >>> 2 canastas <ENTER><DELAY:02.00>
Verify color & agree on canastas needed before first
play, each hand. <ENTER><DELAY:02.00>Any ???? <ENTER>
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CHEATERS DOUBLES
Any 2 vs 2 Game
****Time for the rules****
<ENTER><DELAY:01.00>Please hold
chat:-|<ENTER><DELAY:02.00>DOUBLES - 4 Player
<ENTER><DELAY:02.00>No second
chances.<ENTER><DELAY:02.00>
Make sure you know the rules.
<ENTER><DELAY:02.00>Please stay at table until final
score is up. <ENTER><DELAY:02.00>If a player is
missing, the team will be on the "10 min timer", which
stops if a substitute joins (no sub if missing player
is in room).<ENTER><DELAY:02.00>You may ask if partner
is ready to go out, and tell your partner to go
out.<ENTER><DELAY:02.00> ****ADDITIONAL RULES for
CHEATER'S DOUBLES**** <ENTER><DELAY:04.00>Partners are
allowed to IM each other and chat at table about cards
needed, etc.... <ENTER><DELAY:02.00>
****Special Game Rules****<ENTER><DELAY:02.00
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CHOP SUEY
2/1 2 HANDS
set FGT only
****CHOP
SUEY****<ENTER><DELAY:02.00>
1st hand you may not pick up pile
(but you may use wilds)<ENTER>2nd hand you
may not meld
wilds
(but
you may pick up pile)<ENTER>High score after 2 hands
wins.<ENTER><DELAY:02.00>Any ??? |
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CINCO de MAYO
2/2 either
2500 or 5000
****CINCO de MAYO****<ENTER><DELAY:02.00>5s must be
melded first, each hand. <ENTER><DELAY:03.00>You
may meld other cards in first meld w/
5's<ENTER><DELAY:03.00>
No Pile
(can't pick up pile) until 5s are melded.
<ENTER><DELAY:03.00>5s also block the pile.
<ENTER><DELAY:03.00>A natural canasta of 5s is an Auto
Win! <ENTER><DELAY:02.00>Any ????<ENTER> |
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CINDERELLA
2/2 either 2500 or 5000
<SPKEY:0060>****CINDERELLA****In this game, Cinderella
is the QUEEN, the Prince is the KING, the ACE is the
Fairy Godmother and the stepsisters are the BLACK 3s.
You MUST Meld QUEENs, KINGs and ACEs before making any
Canastas.
You can NOT go out unless you Meld BLACK 3s.
You may NOT Discard Wilds or the clock strikes
midnight and you DQ.
Any questions?
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COLT 45 2/2 either 2500 or 5000~Set FGT only
****COLT 45****<ENTER><DELAY:02.00> You must have 4s
and 5s in your opening meld each hand.<ENTER>You must
make a canasta of 4s or 5s to go out each
hand.<ENTER><DELAY:02.00>Any ???<ENTER> |
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COST OF LIVING
2500 or 5000 2/2
<SPKEY:0060>********
COST OF LIVING ****NO PILE (can NOT Pick up the Pile)
1st Hand, 4s MUST be in opening meld
2nd Hand, 5s MUST be in opening meld
3rd Hand, 6s MUST be in opening meld
Continue in consecutive ascending order until the end
of the game
You may use other cards in meld as long as you have
the required cards with them
Any questions?<enter>
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CRAPS
2/2 2500 OR 5000
<SPKEY:0060>**** CRAPS ****If
your team rolls CRAPS (collect all four RED 3s OR
Canasta ACEs),
The opposing team can NO longer Pick up the Pile for
that hand
Any questions?
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CRAZY 3's
2/1 either 2500 or 5000
****CRAZY 3's****Can't go
out until ALL Red 3s are
on the board. <ENTER><DELAY:02.00>Must have a canasta
for every Red 3 you have (minimum of
one)<ENTER><DELAY:02.00>Any??? <ENTER> |
CRAZY
8's
2/2 either 2500 or 5000
****CRAZY 8s****<ENTER><DELAY:02.00>
8s block the pile like Black 3s. <ENTER><DELAY:02.00>
Can only meld 8s (without wilds) when going out with no
discard.<ENTER><DELAY:02.00>Any ???? <ENTER> |
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CUT
2/1 either 2500 or 5000
**** CUT ****
<ENTER><DELAY:02.00>Need 1 Canasta to Go
Out.<ENTER><DELAY:01.00>Any ???? <ENTER>
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D |
Return To Top
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DAMSEL IN DISTRESS
2/2 either 2500 or 5000
**** DAMSEL in DISTRESS **** <ENTER><DELAY:02.00>The
most Natural Canastas per Game
wins.<ENTER><DELAY:02.00>Each hand, players must report
the number of Natural Canastas to the host.
<ENTER><DELAY:01.00>Any ????<ENTER> |
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DEAD OR ALIVE
2/1 either 2500/5000 Set
FGT only
**** Dead or
Alive****<ENTER><DELAY:02.00>
First player to make a canasta is the ONLY player who
may canasta that HAND.<ENTER>
<DELAY:02.00>Any????<ENTER>
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DIRTY OLD MAN
2/2 either 2500 or 5000
****DIRTY OLD MAN****
<ENTER><DELAY:02.00>
YOU CAN NOT meld or canasta KINGS at any time!
<ENTER><DELAY:02.00> KINGS may only be used as
discards. <ENTER><DELAY:02.00>Any ????<ENTER>
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DIRTY OLD WOMAN
2/2 either 2500 or 5000
****DIRTY OLD WOMAN****
<ENTER><DELAY:02.00>
YOU CAN NOT meld or canasta QUEENS at any time!
<ENTER><DELAY:02.00> QUEENS
may only be used as discards. <ENTER><DELAY:02.00>Any
????<ENTER>
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DON'T YOU DARE
2/2 either 2500 or 5000
**** DON?T YOU DARE ****<ENTER><DELAY:03.00>First meld,
each hand, must be made by taking the pile.
<ENTER><DELAY:02.00>You can?t freeze the
pile.<ENTER><DELAY:01.00>Any ???? <ENTER> |
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DOUBLE ELIM
****DOUBLE ELIMINATION****<ENTER><DELAY:02.00>In a
Double Elimination tour, you are not out until you lose
twice. <ENTER><DELAY:02.00>After your first loss, you
have a chance in the lower bracket.
<ENTER><DELAY:02.00>The top bracket plays games of 5000.
<ENTER><DELAY:02.00>The bottom bracket plays games of
2500. <ENTER><DELAY:02.00>Finals are between winner of
top bracket versus winner of bottom bracket ***Special
Rules**** |
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DOUBLE 4 PLAYER
****DOUBLES - 4 Player ****<ENTER><DELAY:02.00>No second
chances. <ENTER><DELAY:02.00>Make sure you know the
rules. <ENTER><DELAY:02.00>
Casual conversation can be used as signals between
partners, so?. please be careful with your chat. (A list
of the standard, acceptable comments is on the game rule
page under doubles). <ENTER><DELAY:02.00>Please stay at
table until final score is up. <ENTER><DELAY:02.00>If a
player is missing, the team will be on the "10 min
timer", which stops if a substitute joins (no sub if
missing player is in room). <ENTER><DELAY:02.00>You may
ask if partner is ready to go out, but not tell your
partner to go out. <ENTER><DELAY:02.00>***Special
Rules*** <ENTER><DELAY:02.00>
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DOWN THE RIVER
2/2 EITHER 25000 OR 5000
****Down the
River****<ENTER><DELAY:02.00>
1st hand ACES must be in opening
meld<ENTER>
2nd hand KINGS must be in opening
meld<ENTER>
3rd hand QUEENS must be in opening
meld, etc.<ENTER><DELAY:01.00>You may use
other cards in
your melds as long as you have the required card with
them.<ENTER><DELAY:02.00>Any ???<ENTER> |
DR PEPPER
2/1 either 2500 or 5000~Set FGT only
**** DR. PEPPER ****<ENTER><DELAY:02.00>You may only
Canasta 10s & 4s.<ENTER><DELAY:02.00>
Any ???? <ENTER> |
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DUNKIN' DONUTS
2/2 2500 & only set FGT
<SPKEY:0060>**** DUNKIN'
DONUTS ****
Donuts are 6, 8, 9, 10 and QUEEN
Opening meld MUST consist of Donuts ONLY, NO Wilds
Wait one turn before melding other cards
MUST have at least one Donut Canasta to go out
Any questions?
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E |
Return To Top
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EIGHTBALL
& THE JACK
2/2
either 2500 or 5000 Set FGY only
**** Eightball & the Jack ****<ENTER><DELAY:02.00>No
Pile (can not pick up pile) until 8s AND Jacks Are
Melded.<ENTER><DELAY:02.00>Can Only Canasta 8s, 9s, 10s
& Jacks.<ENTER><DELAY:02.00>Jacks Block the Pile like
Black 3s.<ENTER><DELAY:02.00>Natural Canasta of EITHER
8s Or Jacks is an Auto Win.<ENTER><DELAY:02.00>Any ????
<ENTER> |
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ELEVATOR
2/1 5000 Only
**** ELEVATOR **** <ENTER><DELAY:03.00>Melding 15-50 pts
(0-1500)>>> 1 Canasta to go out. <ENTER><DELAY:03.00>
Melding 90 pts (1501-3000)>>> 2 Canastas to go
out.<ENTER><DELAY:03.00>Melding 120 pts (3001-4999)>>> 3
Canastas to go out.<ENTER><DELAY:03.00>May have more
Canastas than required, but if you go out without the
minimum Canastas, you DQ.<ENTER><DELAY:01.00> Any ????
<ENTER>
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EVEN OR
ODDS
2/2 either 2500 or 5000
**** EVEN or ODDS **** <ENTER><DELAY:03.00>Whatever is
melded FIRST each hand, decides if you are EVEN or ODD
(melding both is a DQ) <ENTER><DELAY:01.00> the
opponent has the other. <ENTER><DELAY:02.00>EVENS: 4, 6,
8, 10, Q.
<ENTER><DELAY:02.00>ODDS: 5, 7, 9, J,
K<ENTER><DELAY:02.00>Wilds, Aces & Black3s are for
both.<ENTER><DELAY:01.00> Any ???? <ENTER>
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F |
Return To Top
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FACELESS
2/1 either 2500 or 5000
**** FACELESS ****
<ENTER><DELAY:02.00>NO PILE (can't pick up the pile)
<ENTER><DELAY:02.00>Can?t meld or canasta Js, Qs, or Ks.
<ENTER><DELAY:01.00>Any ???? <ENTER> |
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FINISH ON TOP
2/2 either 2500 or 5000
**** FINISH on TOP **** <ENTER><DELAY:03.00>Must have at
least 1 more Canasta, each hand, than your opponent to
Go Out.<ENTER><DELAY:01.00> Any ????<ENTER>
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FIRST
PLAYER'S CHOICE
2/2 either 2500 or 5000
**** FIRST PLAYER'S CHOICE *** <ENTER><DELAY:02.00>1st
player?s discard, each hand, <ENTER><DELAY:03.00>
determines which card can't be melded (or used for
canastas). <ENTER><DELAY:01.00> Any ???? <ENTER> |
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HIGH FIVE
2/2 either 2500 or 5000
<SPKEY:0060>**** HIGH
FIVE****
You MUST ONLY Meld JACKs or better (JACKs, QUEENs,
KINGs, or ACEs ~ Wilds OK) in your opening meld
You MUST wait until your next turn to Meld any other
cards or to Pick up the Pile
MUST Meld 5s BEFORE making any canastas
You need a Canasta in 5s and JACKs or Better to go out
Any ???
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FOLLOW THE LEADER
2/2 either 2500 or 5000~Set FGT only
**** FOLLOW the LEADER **** <ENTER><DELAY:03.00>
Canastas must go in Either Ascending (7s, 8s, 9s,
etc...)<ENTER><DELAY:01.00>OR<ENTER><DELAY:03.00>
Descending Order (7s, 6s, 5s,
etc...),<ENTER><DELAY:02.00>to VARY is to DQ.<ENTER><DELAY:03.00>"Wrap-a-round"
is allowed.<ENTER><DELAY:03.00> (4s can
go to As, Ks, Qs, or 5s, 6s, 7s)
<ENTER><DELAY:03.00>(Aces can go to 4s or
Ks).<ENTER><DELAY:01.00>Any ??? <ENTER>
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FOOTBALL
2/2 5000 Only
**** FOOTBALL ****<ENTER><DELAY:03.00>Must have EXACTLY
4 canastas to go out. <ENTER><DELAY:02.00>(Going out
with more or fewer is a DQ
~EXCEPT IF IT
A NATURAL IN 3'S OR 7?S). <ENTER><DELAY:02.00>A
Natural Canasta of 7s or 3s, is an Auto
Win.<ENTER><DELAY:01.00>Any ???? <ENTER> |
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FORBIDDEN DANCE
2/2 either 2500 or 5000~Set FGT onlyy
**** FORBIDDEN DANCE **** <ENTER><DELAY:02.00>Can't pick
up pile using wilds, meld or canasta w/ wilds til there
are 15 cards left in the Drawing Deck.
<ENTER><DELAY:02.00>You may pick up, etc?, just no wilds
until 15 or fewer cards are in drawing
deck.<ENTER><DELAY:02.00>After 15 or fewer remaining
cards in Deck, may use wilds. <ENTER><DELAY:02.00>Can?t
freeze the discard pile, EVER, <ENTER><DELAY:01.00>Any
???? <ENTER> |
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FREAKS WON'T FORGET 911
2/2 either 2500 or 5000
****FREAKS WONT FORGET
911**** <ENTER><DELAY:02.00>You
can MELD at any time BUT No Pile Until Aces & 9s
are
melded<ENTER><DELAY:02.00> Both teams must have
Aces melded, before either
team can go out. Natural Canasta of Nines is Auto
Win.<ENTER><DELAY:02.00>Any????<ENTER>
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FREEZE BURN
2/2 either
2500 or 5000
>**** FREEZE BURN ****<ENTER><DELAY:02.00>
You may NOT
discard wilds.<ENTER><DELAY:01.00>Any ????
<ENTER> |
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FUN ON
THE BEACH
2/2 either 2500 or 5000
***FUN on the BEACH****<ENTER><DELAY:02.00>Must meld
both 6s & 9s before making any canastas, (meld the sets
first, then canastas, must be at least a two step
process).<ENTER><DELAY:02.00>Any ????<ENTER>
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GAMBLE
2/2 5000 BM ONLY
<SPKEY:0060>****GAMBLE****NO
OUT (with last card, hit "No Discard")
BEFORE players take a seat at the table, EACH player
MUST announce in LOBBY
which card they are going to Canasta
The first team to make their TWO required Canastas in
ONE hand, wins
Any questions?
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GENTLEMEN GO GOLFING
2/2 either 2500 or 5000
**** GENTLEMEN GO GOLFING
**** <ENTER><DELAY:02.00>
MUST meld Kings OR Jacks in First Meld, other cards
ok <ENTER><DELAY:03.00>
You can NOT take the Pile Untill Required Meld is Down
<ENTER><DELAY:03.00>
Natural Canasta of ACES is an Auto Win as Hole in 1.
<ENTER><DELAY:03.00>
Any ???? <ENTER>
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GIRLS RULE & BOYS DROOL
2/2 either 2500 or 5000
**** GIRLS RULE & BOYS DROOL
****<ENTER><DELAY:02.00>Can't canasta Js or
Ks.<ENTER><DELAY:02.00>If you make a natural canasta in
Qs, Auto Win.<ENTER><DELAY:01.00>Any ???? <ENTER>
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HEINZ
57
2/2 5000 or 2500 game
HEINZ 57
****<ENTER><DELAY:03.00>
NO pile till 5's melded <ENTER><DELAY:01.00> NO Canasta
till 5s and 7s
melded. ~ Natural Canasta of 7s and 5s is Auto
Win.<ENTER><DELAY:02.00>Any ???? <ENTER>
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HIGH AND LOW
2/2 either 2500 or 5000
HIGH LOW CANASTA***<ENTER><DELAY:02.00>You
must have
at LEAST a low canasta (4-8s) AND a high canasta
(9-As) to go
out.<ENTER><DELAY:02.00>Any???<ENTER>
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HIGH MAINTENANCE
2/2 2500 OR 5000
<SPKEY:0060>**** HIGH
MAINTENANCE ****
You may NOT discard QUEENs
MUST Meld QUEENs directly into a Canasta
Any questions?<ENTER>
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HOST SAID SO
2/2 2500 OR 5000
<SPKEY:0060>****HOST
SAID SO****
In this tourney the
FIRST CARD UP decides what game you will play EACH
HAND
If the first card up is RED that HAND will be NO PILE
If the first card up is BLACK that HAND will be NO OUT
If the first card up is 2 or 3 (black or red) that
HAND will be NO-NO (No pile No out)
If the first card up is a JOKER that HAND will be
REGULAR CANASTA
Please VERIFY first card up BEFORE first play, you do
change game every time a
new hand comes up. Any ????
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HUMMINGBIRD
2/2 either 2500
or 5000 Set FGT only
<SPKEY:0060>****HUMMINGBIRD ****When Melding 4s, you
can ONLY Meld THREE 4s
(Adding a WILD
or more 4s is an auto DQ)
When Melding
10s, you can ONLY Meld a 2 with TWO 10s
(Adding JOKER
or more 2s and 10s is an auto DQ)
MUST Meld 4s,
8s and 10s BEFORE melding JACKs, QUEENs, KINGs and
ACEs.
A Canasta in
JACKs, QUEENs, KINGs and ACEs (all 4) is an auto win.
Any questions?
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ICED THREE'S
2/2 either 2500 or 5000
****ICED THREES****<ENTER><DELAY:02.00>When all Red 3s
are on the board, you can no longer pick up the
pile.<ENTER><DELAY:02.00>Any ???? <ENTER> |
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JACKS or BETTER 2.2
either 2500 or 5000
****JACKS or
BETTER*****<ENTER><DELAY:02.00>
You must meld Jacks or Better
(Js, Qs, Ks, or Aces) in your opening
meld.<ENTER><DELAY:02.00>
You must wait until your next
turn to meld any other cards or to pick up the
pile<ENTER><DELAY:02.00>You need a canasta in Jacks,
Queens, Kings, or Aces to go
out.<ENTER><DELAY:01.00>
Any ????<ENTER>
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JACK THE JOKER
2/2 either 2500 or 5000
JACK’S the JOKER
****<ENTER><DELAY:02.00> Joker must be melded with the
Jacks before any 2s are added or you DQ. Must canasta
Jacks w/ a Joker before going
out.<ENTER><DELAY:02.00>Any ???? <ENTER>
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JUST CALL ME NUTS
2/2 -1000~Set FGT only
**** JUST CALL ME NUTS **** <ENTER><DELAY:02.00>
No Pile (can?t pick up the pile). <ENTER><DELAY:02.00>
Do not meld or canasta cards. <ENTER><DELAY:02.00>
Discard the lowest cards. <ENTER><DELAY:02.00>
First to negative 1000 wins. <ENTER><DELAY:02.00>
Any ???? <ENTER> |
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LADDER 49
2/2 either 2500 or 5000
****Ladder
49****<ENTER><DELAY:02.00>
You CANNOT meld or canasta the 4s
or 9s.<ENTER><DELAY:01.00>Any ???<ENTER> |
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LADIES FIRST
2/2 either 2500 or 5000
**** LADIES FIRST **** <ENTER><DELAY:02.00>
Must meld Queens first, each hand. <ENTER><DELAY:02.00>
You may meld other cards in first meld w/ Qs.
<ENTER><DELAY:02.00
No pile (can?t pick up pile) until Qs are melded.
<ENTER><DELAY:02.00>
Any ???? <ENTER> |
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LADIES GO SHOPPING
2/2 either 2500/5000
****LADIES GO SHOPPING****
<ENTER><DELAY:02.00>
Ladies are the shoppers!! <ENTER><DELAY:03.00>
To go shopping, QUEENs MUST be on the board before the
FIRST Meld turn ends <ENTER><DELAY:03.00>
You may use wilds and pick up pile but Q's MUST hit
the table in the initial
meld, other cards with meld are ok.
<ENTER><DELAY:03.00>
Because Ladies need money to go shopping, 5s and 10s
MUST be melded before you
canasta. <ENTER><DELAY:03.00>
Any ???? <ENTER>
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LEAPFROG
2/2 either 2500 or 5000~Set
FGT only
*** LEAPFROG **** <ENTER><DELAY:03.00>MUST meld
4's, 9's AND Aces TOGETHER in ONE meld before ANYTHING
else. ~WILD CARDS in open meld ok
<ENTER><DELAY:02.00>~Cannot pick up pile or meld
anything else to next turn. Any ????<ENTER> |
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LOVE AND
MARRIAGE
2/2 either 2500 or 5000
**** LOVE & MARRIAGE ****<ENTER><DELAY:02.00>Canastas of
both Kings & Queens is an Auto Win.
<ENTER><DELAY:02.00>Any ???? <ENTER> |
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LUCKY NUMBER
2/2 either 2500 or 5000 *****LUCKY NUMBER*****<ENTER><DELAY:02.00>
1st Card In Discard Pile decides what's the lucky number
is . If Either Player Make A NATURAL Canasta In That
Number It's An Auto Win ~ Verify Card Before Starting
Hand ~ NO OUT (w/ last card, hit "No Discard").
3's,Wilds or Jokers would void the auto win option for
that hand <ENTER><DELAY:02.00>Any ??<ENTER> |
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MASTA AND SERVANT
2/1 2500 Only~Set FGT only
**** MASTA & SERVANT <ENTER><DELAY:02.00>Whomever sets
the table must make canasta out of Qs
only.<ENTER><DELAY:02.00>The one who joins the table
must make canasta out of Ks
only.<ENTER><DELAY:02.00>Making canasta of anything else
is a DQ.<ENTER><DELAY:01.00> Any ???? <ENTER> |
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MEN FIRST
2/2 either 2500 or 5000
**** MEN FIRST **** <ENTER><DELAY:02.00>Must meld Kings
first, each hand. <ENTER><DELAY:02.00>You may meld other
cards in first meld w/ Ks. <ENTER><DELAY:02.00>No pile
(can?t pick up pile) until Ks are melded.
<ENTER><DELAY:02.00>Any ???? <ENTER> |
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MONOPOLY
2/2 either 2500 or 5000
**** MONOPOLY ****<ENTER><DELAY:03.00>Must Meld every
number (4s - Aces) before
Going Out.<ENTER><DELAY:02.00> 2s, 3s, and Jokers are
exempt.<ENTER><DELAY:01.00>Any ???? <ENTER> |
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NATURAL BLONDE
2/2 either 2500 or 5000
**** NATURAL BLONDE **** <ENTER><DELAY:02.00> No
freezing the pile with wilds.<ENTER><DELAY:03.00> Can
only take the pile if you have a NATURAL canasta already
made.<ENTER><DELAY:01.00> Any ???? <ENTER> |
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NATURAL TOSS TO THE CURB
2/1 1500 Only~Set FGT only
**** NATURAL TOSS to the CURB ****<ENTER><DELAY:02.00>NO
WILDS (Can?t Meld
Wilds) <ENTER><DELAY:02.00> NO PILE (Can't Pickup the
Pile) <ENTER><DELAY:02.00>NO OUT (w/ last card, hit "No
Discard")<ENTER><DELAY:02.00> If you make a
Natural Canasta, it is an Auto Win. <ENTER><DELAY:01.00>
Any ???? <ENTER> |
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NIGHTMARE
2/1 EITHER 2500 or 5000~Set FGT
only
****NIGHTMARE****<ENTER><DELAY:02.00> You may NOT meld
WILDS until you can go out <ENTER><DELAY:02.00>You may
NOT discard
wilds<ENTER><DELAY:02.00>You may meld and canasta at
anytime<ENTER><DELAY:02.00>Any???<ENTER> |
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NINE TO FIVE
2/2 either 2500 or 5000
**** NINE to FIVE ****
<ENTER><DELAY:03.00>May only Canasta 5s through
9s.<ENTER><DELAY:01.00> Any ???? <ENTER>
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NO 3 OF A KIND
2/2 either 2500 or 5000
Set FGT Only
**** No 3 of a KIND ****
<ENTER><DELAY:02.00>
Can't have any "3 of a kind" melds
on your board. <ENTER><DELAY:02.00> Melds
MUSTt be 4 cards
or more (may use wilds, a pair w/ 2 wilds or a triple w/
1 wild). <ENTER><DELAY:02.00>Be careful picking up pile,
top card must go into
meld of 4 or more.
<ENTER><DE LAY:01.00>Any ???? <ENTER> |
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NO NATURAL CANASTAS
2/2 either 2500 or 5000
**** NO NATURAL CANASTA ****<ENTER><DELAY:02.00>Can't
make natural canastas. <ENTER><DELAY:01.00> Any ????
<ENTER> |
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NO NO
2/2 either 2500 or 5000
****NO NO****<ENTER><DELAY:02.00>
No Pile (can't pick up the
pile.)<ENTER><DELAY:01.00>
No Out (with last card, hit "No
Discard")<ENTER><DELAY:02.00>Any ????<ENTER> |
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NO OUT
2/2 either 2500 or 5000
***** NO OUT **** <ENTER><DELAY:02.00>NO OUT (w/ last
card, hit "No Discard"). <ENTER><DELAY:01.00>Any ????
<ENTER> |
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NO OUT 69
2/2 either 2500 or 5000
**** NO OUT, 69 **** <ENTER><DELAY:02.00> NO OUT (w/
last card, hit "No Discard").
<ENTER><DELAY:02.00>Natural Canasta of 6s or 9s is an
Auto Win. <ENTER><DELAY:01.00>Any ???? <ENTER> |
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NO OUT CRAZY 8s
2/2 either 2500 or 5000
**** NO OUT, CRAZY 8s **** <ENTER><DELAY:02.00>NO OUT
(w/ last card, hit "No Discard") <ENTER><DELAY:02.00>8s
block the pile like black 3s. <ENTER><DELAY:02.00> You
can't meld 8s because you can't go out.
<ENTER><DELAY:01.00>Any ???? <ENTER> |
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NO TOUCH
2/1 either 2500 or 5000
**** NO TOUCH ****
<ENTER><DELAY:02.00>NO PILE (can?t Pick up the
Pile).<ENTER><DELAY:01.00>Any ???? <ENTER> |
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NO TOUCH ACES CUT
2/1either 2500 or 5000
**** NO TOUCH, ACES
****<ENTER><DELAY:02.00>NO PILE (can't pick up pile)
<ENTER><DELAY:02.00>1st meld, each hand, must be include
Aces.<ENTER><DELAY:01.00>
Any ???? <ENTER> |
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NO TOUCH
SUICIDE
2/2 either 2500 or 5000
*** NO TOUCH, SUICIDE ****<ENTER><DELAY:02.00>NO PILE
(can't Pick up Pile) <ENTER><DELAY:02.00> Getting all 4
Red 3s means you lose. <ENTER><DELAY:01.00>
Any ???? <ENTER> |
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NO TOUCH
TWISTED
2/2 either 2500 or 5000
**** NO TOUCH, TWISTED ****<ENTER><DELAY:02.00>NO PILE
(can?t pick up pile). <ENTER><DELAY:02.00>No wilds in
1st meld, each hand. <ENTER><DELAY:02.00>
Each hand, after melding all naturals, discard, then you
may meld w/ wilds next turn. <ENTER><DELAY:01.00>Any
???? <ENTER> |
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ODDBALLS & FREAKS
2/1 2500 Set FGT only
**** ODDBALLS and FREAKS ****
<ENTER><DELAY:02.00>
Can only Meld or Canasta with ODD numbered cards:
<ENTER><DELAY:02.00>Aces, Jokers, Black 3s, 5s, 7s, 9s,
Js & Ks. <ENTER><DELAY:02.00>No 2s, Qs, or even numbered
cards may be melded. <ENTER><DELAY:01.00>Any ????
<ENTER> |
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ONE HAND HIGH
2/2 or
2/1 One Hand~Set FGT only
**** ONE HAND HIGH **** <ENTER><DELAY:02.00>
High score at end of one hand wins. <ENTER><DELAY:01.00>
Any ???? <ENTER> |
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OVER THE HILL
2/2 either 2500 or 5000 Set FGT only
**** OVER the HILL ****<ENTER><DELAY:03.00>Draw deck is
considered ?over the hill? at 30 in this game.
<ENTER><DELAY:03.00> No one may pick up the pile Until
there are 30 or fewer cards left in the draw deck (not
less than 30 in discard pile). <ENTER><DELAY:03.00> May
meld & canasta at any time. <ENTER><DELAY:01.00>Any ????
<ENTER> |
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PERFECT 10
2/2 EITHER 2500 OR 5000
****PERFECT
10****<ENTER><DELAY:02.00>THIS GAME IS PLAYED WITH
REGULAR RULES
EXCEPT IF YOU MAKE A NATURAL
CANASTA OF THE 10'S<ENTER> (NO WILDS WITH TENS)
IT IS AN AUTO
WIN!<ENTER><DELAY:02.00>ANY ???<ENTER>
PHASE 10
2/1 EITHER 2500 OR 5000 ****PHASE
10****<ENTER><DELAY:03.00> You MUST meld 4's in your
1st meld of your 1st hand (other cards ok). If melded,
you advance to the next number in the next
hand.<ENTER><DELAY:03.00> If you do NOT meld your
4's, you do NOT advance to 5's the next hand
.<ENTER><DELAY:03.00> Continue in sequence until you
get to 10s. Once you are to meld 10s, stay on 10s. You
do not advance to Js.<ENTER><DELAY:03.00>No Pile (Can’t
pick up pile)<ENTER><DELAY:03.00>Any??<ENTER> |
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QUICK DRAW McGRAW
2/2 2500 Only~Set FGT only
**** QUICK DRAW McGRAW **** <ENTER><DELAY:03.00>
Get your canastas as fast as you can. Once you draw a
Red 3, you may meld, but no longer
canasta.<ENTER><DELAY:01.00>Any ???? <ENTER> |
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RED IS HOT
2/2
either 2500 or 5000
****RED IS HOT**** <ENTER><DELAY:05.00> You MUST Meld
With
At Least 1 Red Card In Each Suit. <ENTER><DELAY:05.00>
Joker And 2's are Not
Red. ~ Melding Black Suits Only Is A Dq.
<ENTER><DELAY:01.00> Any ???? <ENTER>
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REGULAR CANASTA
2/2 either 2500 or 5000
***REGULAR CANASTA****<ENTER><DELAY:02.00>No special
rules.<ENTER><DELAY:02.00>Any ???? <ENTER> |
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REGULAR SWISS
**** REGULAR SWISS **** <ENTER><DELAY:02.00>
In a Regular Swiss, you play every round win or lose.
<ENTER><DELAY:02.00>
You receive buxs for every round you win.
<ENTER><DELAY:02.00>
You may request out at any time. <ENTER><DELAY:02.00>
You keep playing until there is one undefeated player.
<ENTER><DELAY:02.00>
***Special Rules****<ENTER><DELAY:02.00> |
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REVENGE
2/2 either 2500 or 5000~Set FGT only
**** REVENGE ****<ENTER><DELAY:03.00>Can?t Pickup, Meld
or Canasta til all Red 3s are on board.
<ENTER><DELAY:02.00>
If there is a Red 3 in the discard pile, you must call
the host to witness it.<ENTER><DELAY:01.00> Any
????<ENTER> |
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REVENGE OF THE BOTS
2/2 5000 Only
****REVENGE of the BOTS**** <ENTER><DELAY:02.00>
Tourney is played with a robot as
partner.<ENTER><DELAY:02.00>In this case, you CAN ask
your partner for cards or tell the bot to meld out, but
the bot might not listen & may meld out w/o asking at
any time.<ENTER><DELAY:02.00>***Special
Rules***<ENTER><DELAY:02.00> |
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ROCKIN ROBIN
2/2 2500or 5000
****ROCKIN
ROBIN****<ENTER><DELAY:02.00>The first card in the
discard pile is the "Robin" for the entire game. The
Robin card may NOT be melded at any time during the
game.<ENTER>If the first card is a wild or black/red 3
the HOST will name the Robin card for that
game.<ENTER><DELAY:02.00>Any ???<ENTER>
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ROUND ROBIN
****ROUND ROBIN****<ENTER><DELAY:02.00> 3 players per
match. <ENTER><DELAY:02.00> 1st player called sets, 2nd
sits & 3rd watches. <ENTER><DELAY:02.00>As soon as that
game is over, the player watching takes the seat of the
loser & the loser watches. <ENTER><DELAY:02.00>The first
player to win two games in a row is the
winner.<ENTER><DELAY:02.00>If two people have to play
player vs player vs. bye you will play best 2/3.
***Special Rules***<ENTER><DELAY:01.00>Any ???? <ENTER |
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ROYAL FLUSH
2/1 1500 Only~Set FGT only
**** ROYAL FLUSH *** <ENTER><DELAY:03.00>Can only Meld
or Canasta 10s, Js, Qs, Ks, or Aces.
<ENTER><DELAY:02.00>No
Wilds.<ENTER><DELAY:02.00><ENTER><DELAY:02.00> No Pile
(can't pick up the pile).<ENTER><DELAY:01.00> Any ????
<ENTER> |
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SETTERS CHOICE
******SETTER'S CHOICE******
<ENTER><DELAY:02.00>
In Setter’s Choice, the 1st name called in pairings
will chose the game played.<ENTER><DELAY:02.00>Setter
announces choice in lobby.<ENTER><DELAY:02.00>Joiner
will verify the choice.<ENTER><DELAY:01.00>Host will
run rules for that game <ENTER><DELAY:02.00> Choices
for this tour are:CINCO DE MAYO ~ NO NO ~ CARDUP ~ 38
SPECIAL ~SYN AND REGULAR 2/2****Special Rules***
*<ENTER><DELAY:01.00>
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SUPERBOWL
2/2 2500 OR 5000
<SPKEY:0060>**** SUPERBOWL
****
Score a TOUCHDOWN (Meld 6s and ACEs) to go out
Natural Canasta of 7s is an autowin
Scoring four field goals (collecting ALL four RED 3s)
is an autowin
Any questions?<enter>
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S.Y.N.
2/2 either 2500 or 5000
****S.Y.N.****<ENTER><DELAY:02.00> You can
not meld or canasta what your opponent has already
melded.<ENTER><DELAY:02.00>Any ???? <ENTER> |
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SEXY
BETSY
2/2 either 2500 or 5000
**** SEXY BETSY ****<ENTER><DELAY:02.00>
A natural canasta of Qs or Ks is an Auto
Win.<ENTER><DELAY:01.00>Any ???? <ENTER> |
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SIX SHOOTER
2/2 either 2500 or 5000
**** SIX SHOOTER
****<ENTER><DELAY:02.00>Must meld 6s before picking up
the pile. <ENTER><DELAY:02.00>(No Pile until 6s are
melded). <ENTER><DELAY:01.00>. Natural canasta in 6s is
an auto win.<ENTER><DELAY:01.00>Any ???? <ENTER> |
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SNEAKY CUT
2/1 either 2500 or 5000
**** SNEAKY CUT ****<ENTER><DELAY:02.00>
Can't meld until you can go out. <ENTER><DELAY:01.00>
Any ???? <ENTER> |
SNOW
WHITE & SEVEN DWARFS 2/2 either 2500 or 5000
*****Snow White & The 7 Dwarfs****
<ENTER><DELAY:02.00>You MUST meld 7's & Q's together
first. You MUST wait until your NEXT turn before
melding anything else or picking up pile. If you get
a natural canasta in EITHER Q's or 7's is auto
win.<ENTER> <DELAY:02.00>Any????<ENTER> |
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SUGAR DADDY
2/2 either 2500 or 5000
****
SUGAR DADDY ****<ENTER><DELAY:02.00>Canastas of both
Jacks & Kings is an Auto Win. <ENTER><DELAY:02.00>Any
???? <ENTER> |
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SUGAR MAMA
2/2 either 2500 or 5000
****
SUGAR MAMA ****<ENTER><DELAY:02.00>Canastas of both
Queens & Aces is an Auto
Win.<ENTER><DELAY:02.00>Any ???? <ENTER> |
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SUICIDE
2/2 either
2500 or 5000
***** SUICIDE **** <ENTER><DELAY:02.00>
Getting all 4 Red 3s means you lose.
<ENTER><DELAY:01.00>
Any ???? <ENTER> |
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SWEET 16
2/2 either 2500 or 5000 ~Set FGT only
**** Sweet 16 ****Must
Meld 6s And 10s Together First ~
Wait Till Your Next Turn To Meld Any Other Cards Or Take
The
Pile.<ENTER><DELAY:02.00> Any????<ENTER> |
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TABLE CHASE~ SETTERS CHOICE
*********TABLE CHASE~ SETTER'S
CHOICE*********<ENTER><DELAY:02.00>
Will call pairings. <ENTER><DELAY:02.00>Then, in a few
secs, will call the table number.
<ENTER><DELAY:02.00>Both players race to
table.<ENTER><DELAY:02.00>Player who sets table 1st
chooses the game played.<ENTER><DELAY:02.00>Setter will
announce choice in lobby. <ENTER><DELAY:02.00>Joiner
verifies, and Host will play rules for that game.
<ENTER><DELAY:02.00> Your choice will be Cinco De Mayo,
38 Special, Card up, No No, Screw Your Nieighbor, or
Regular 2/2. All games will be to
5000.<ENTER><DELAY:03.00>****<ENTER><DELAY:02.00>SPEICAL
RULES***** <ENTER><DELAY:02.00> |
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TEAMS IN FGT
2500 GAME OR 1 OR 2
HANDS~SetFGT only
****TEAMS
IN FGT****<ENTER><DELAY:02.00>1st Name In Team Plays
~ 2nd Name In Team Sits &
Watches.<ENTER><DELAY:02.00>When Game Is Over ~ All
Stand To Reset Table ~ 2 Players Watching Play.
<ENTER><DELAY:02.00> Best 2/3 Move Next Round ~ If
teams tie After 2 Games ~The 2 Winners Of Each Team
Will Play For The Win. <ENTER><DELAY:01.00>***SPECIAL
RULES***<ENTER><DELAY:01.00>
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THE BOSS
2/2 either
2500 or 5000
**** THE BOSS ****You
can MELD at anytime BUT
NO PILE UNTIL 5s and Aces are melded. Canasta of
5s and Aces is Auto Win or NATURAL KINGS
Auto Win.Any????<ENTER> |
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THE KING & HIS PAWNS
2/2 2500 OR 5000
<SPKEY:0060>**** THE
KING & HIS PAWNS ****
KINGs MUST be Melded first, each hand
MUST Meld 8s BEFORE making any Canastas
Natural Canasta in 8s is an auto win
Any questions?<ENTER>
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TOSS TO THE
CURB
2/1 One Hand~Set FGT only
**** TOSS to the CURB **** <ENTER><DELAY:02.00>
NO PILE (can?t pick up pile). <ENTER><DELAY:02.00>
Whoever gets the 1st canasta wins. <ENTER><DELAY:01.00>
Any ???? <ENTER> |
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TRUE
SWISS
TRUE SWISS<ENTER><DELAY:02.00>A True Swiss has a set
number of rounds.<ENTER><DELAY:02.00>You play every
round, win or lose. <ENTER><DELAY:02.00>You receive bux
for every round you win. <ENTER><DELAY:02.00>You may
request out at any time. <ENTER><DELAY:02.00>The person
with the best record is winner. <ENTER><DELAY:02.00>
***Special Rules***<ENTER><DELAY:02.00> |
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TWISTED
2/2 either 2500 or 5000 set FGT only
**** TWISTED ****
<ENTER><DELAY:02.00>
Can't use wilds in your first meld, each
hand.<ENTER><DELAY:03.00>Must meld or pick up with all
naturals & discard. On next turn you may use
wilds.<ENTER><DELAY:01.00>Any ???? <ENTER> |
TWISTED SYN
2/2 either 2500 or 5000~Set
FGT only
****TWISTED SYN****You can NOT use wilds in your opening
meld each hand (MUST ONLY meld or pick up with
naturals).<DELAY:02.00>
You must wait until your next turn
before you can use any wilds.<DELAY:02.00>You can NOT
meld or canasta what your opponent has already
melded.<DELAY:01.00>Any ???<enter>
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U |
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UNDER ARREST
2/1 either 2500 or 5000
**** Under Arrest
****<ENTER><DELAY:02.00>First Person To Get 3 Of The Red
3's Is "Under Arrest" And Cannot Canasta Anymore That
Hand. Make Canastas Quick ~ Avoid Being "Under
Arrest"<ENTER> <DELAY:02.00>Any????<ENTER> |
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W |
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WILD NO NO
2/1 1500~Set FGT only
**** WILD NO NO
****<ENTER><DELAY:02.00>
NO WILDS (Can?t meld wilds) <ENTER><DELAY:02.00>NO PILE
(Can?t pick up pile) <ENTER><DELAY:02.00>NO OUT (w/ last
card, click "No Discard")<ENTER><DELAY:01.00>Any ????
<ENTER> |
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LAST UPDATE
11/14/11 |