CANASTA FREAKS GAME RULES

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A B C D  E  F   G H I J K L M   N O  P Q R S T  U W   X Y Z
 

Canasta Freaks Game Rules

 
HOW TO SET A TABLE CORRECTLY
 
SET TABLE : 60 Second Timer ~ 2 Draw ~ 1 or 2 Canasta, depending upon the game ~ Allow Wilds on Opening Meld ~ Allow Players to Replace Computer ~Do Not Limit Player (rating) ~ Allow Watchers ~ Do Not Mute Watchers ~Do Not Allow Watchers to See Hand ~ Unrated ~ Make Private, Using League Password..
 

Do Not Give Password To Tables In The Lobby. Use IM, "Whisper" To The Player, Or Meet The Player At A Table To Share The Password.

You Can Not Be In Two Tournaments At The Same Time. You May Join The Next Tournament If You Are In The Final Of Another Tournament.. When A Player Is In Another Game, The Timer Is For 5 Minutes. The Hosts Are Glad To Help By Removing Players When Asked, But This Is Not A Perfect Process. They May Miss The Post, Or Get Swamped By More Pressing Issues, So In Busy Tournaments, With A Lot Of Chat, It Is Safest To Remove Yourself If You Are Still Playing In Another Tournament.

 

In Tournaments, Both Players Post In The Lobby (Host Name****** Winner // Loser) To Be Sure There Is Not Disagreement, And The Host Reports The Win/Loss To Case's Ladder, So Posting Your Own Loss Would Be A Duplicate. Posting Individual Lost Games Is For Non-Tournament, Or "Ladder" Games, That Count For Case's Statistics

 
Rules With Consequences For The Player
 
Do Not Leave A Game Early When Losing Or Intentionally Dq (Disqualify) To Play In The Next Tournament.
 
No Abuse, Accusations, Name Calling, Or Upsetting People In The Lobby.
 
Concerns, Disagreements, And Disputes Should Be Taken To A Table Or IM, And Kept Out Of The Lobby. When A Host Makes A Judgment Call, That Call Stands.
 
Types Of Tournaments
 
Single Elimination
Single Elimination Involves One Bracket. Every Game Is The Same. You Are Out After Your First Loss. You Play Each Person Only Once Then Report To Me.
 
Double Elimination
A Double Elimination Involves Two Brackets. The Top Bracket Plays A 5000 Game, The Lower Bracket Plays A 2500 Game. You Are Not Out After Your First Loss. You Will Have A Chance In The Lower Bracket. In The Finals, The Top Bracket Winner And Lower Bracket Winner Play Each Other. You Play Each Person Only Once Then Report To Me.
 
Regular Swiss
**** REGULAR SWISS **** In a Regular Swiss, you play every round win or lose. You receive buxs for every round you win. You may request out at any time. You keep playing until there is one undefeated player.
***Special Rules*****
 
True Swiss
A True Swiss Has A Set Number Of Rounds. Every Player Plays Each Round Win Or Lose.
You Receive Bux For Every Round You Win. You May Request Out After Each Round Is Finished. The Best Record Is The Winner.
 
Round Robin
****ROUND ROBIN**** players per match. 1st player called sets, 2nd sits & 3rd watches. As soon as that game is over, the player watching takes the seat of the loser & the loser watches. The first player to win two games in a row is the winner. If two people have to play player vs player vs. bye you will play best 2/3. ***Special Rules***Any ????
 
The Games We Play
 
Universal Rule
 
Unless An Action Is Specifically Forbidden, You May Assume It Is Allowed, Following Regular Canasta Play
 
Canastas Of 3s
 Although Original Canasta Rules Do Not Provide For Canastas Of 3s, Pogo Does. The Problem Is That "No Wilds" Does Not Always Show For 7-8 Threes.  Of Course, Only Natural Canastas Of 3s Are Possible Because One Can Not Meld Wilds With black 3s.  The "No Wilds" Label Shows When Hands Are Not The Finish Of The Game, And When One Of The Players Stands. Also, A Canasta Of 3s Counts As 800 Pts. So, A Canasta Of 3s With For Red 3s And Three-Four 3s Is Especially Valuable.
 
 So, For Freaks Purposes, We Do Count Canastas Of Threes.  Therefore, In Games
 Like Dr. Pepper, Or Nine To Five, And Several Others, A Canasta Of 3s Is A Dq
 
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357 Magnum
2/2 either 2500 or 5000
****357 MAGNUM****You must have a Red 3 before you meld anything.  Must meld 5s & 7s before you canasta, (meld the
sets first, then canastas, must be at least a two step
process). Any ????
 
38 Special
2/1 5000 ONLY
****38 SPECIAL****Can't go out until ALL Red 3s are on the board.  Must have a canasta for every Red 3 you have (minimum 1) 8s block the pile like Black 3s. Can only meld 8s last (without wilds) when going out with no discard.  Any ????
 
4x4
2/2 5000 ONLY
**** 4X4 **** You can not meld or pick up the pile until you can meld at least 4 natural groups of 4 cards each., (No wilds in at least 4 sets, initially). You can't use the top card on the pile to make your original four natural melds with 4 cards in each set. You may meld with wilds or sets of 3 to make points needed for first meld, as long as the first meld also includes 4 natural sets of 4 each. Any ????
 
69
2/2 either 2500 or 5000
**** 69 **** A Natural Canasta of 6s OR 9s is an Auto Win. Any ????
 
7/10 Split
2/2 either 2500 or 5000
**** 7/10 Split **** Must canasta 7s and 10s before going out.~ No Pile (can?t pick up the pile) Any????
 
****7 Up****
2/2 2500 ONLY
****7 Up****Must Meld 7s First Wilds ok. ~ Must Wait Until  Your Next Turn To Meld Anything Else Or Take The
Pile! ~ May Only Canasta 7s Thought Aces Any ????
 
 
8 is Enough
2/2 either 2500 or 5000
**** 8 is Enough ****You can only meld 8 different sets. You may choose any 8 sets of melds from 4, 5, 6, 7, 8, 9, 10, J, Q, K, A Black and Red 3s DO NOT COUNT AS A SET. You may meld what your opponent has meld. If it does NOT exceed your 8 sets of melds. If you meld more than 8 sets of numbers You DQ.  Any????>
 
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Aces Cut
2/1 either 2500 or 5000
**** ACES CUT **** Aces must be melded first, each hand. No Pile (can?t pick up pile) until Aces melded.  Any ????
 
 
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Baseball
2/2 5000 ONLY
****BASEBALL**** You can only Go Out if you have Exactly 3 Canastas. Any ????
 
Big Bad Wolf
2/2 2500 or 5000
 **** Big Bad Wolf **** The "BIG BAD WOLF" is the FIRST person to take the pile each hand. ONLY the Big Bad Wolf may pick up the pile each hand. The Big Bad Wolf may only make RED (natural) canastas. The opponent may NOT pick up pile but may make either red or black (with wilds) canastas. If there is no Big Bad Wolf then both players will follow the rule for the opponent. Any ????
 
Blackjack
2/2 5000 ONLY
 **** BLACKJACK **** Your canastas must Equal EXACTLY 21 to Go Out. Go OVER 21, You DQ. Aces = 1 or 11.Combinations of 6 & 4, or 10, J, Q, K = 10.Other cards are face value. Any ????
 
 BLACKOUT
 2/2 2500 OR 5000
**** Blackout ****  Regular Canasta With One Rule Must Go Out With AT LEAST 3 Black 3's Or You Dq.  Any ????
 
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Canasta First
2/2 5000 ONLY
**** CANASTA 1st **** You must have 3 Canastas to Go Out. Each hand, you can not meld anything until your 1st Canasta is on the board.Meld the 1st Canasta, Discard, & on Next Turn, you may pick up the pile. The exception is going out by melding all 3 canastas at one time. Any ????
 
Canasta 2000
2/2 5000 ONLY
**** CANASTA 2000 ****  Each hand, you need at least 2000 pts BEFORE Going Out. The Going Out Bonus does not count. Any ????
 
 
Canasta Clubs Style
2/2either 2500 or 5000
**** CLUBS STYLE **** Clubs can be used like Black 3s to block the pile, but you can meld & canasta w/ them.  Verifying the suit of top card can prevent a claim of ?dq?, but is NOT essential.  Waiting for opponent to verify does not qualify as an extend for slow play.  Picking up a Club is a DQ.  Any ????
 
Canasta Diamonds Style
2/2 either 2500 or 5000
**** DIAMONDS STYLE ****Diamonds can be used like Black 3s to block the pile, but you can meld & canasta w/ them.  Verifying the suit of top card can prevent a claim of ?dq?, but is NOT essential.  Waiting for opponent to verify does not qualify as an extend for slow play.  Picking up a Diamond is a DQ.  Any ????
 
Canasta Hearts Style
2/2either 2500 or 5000
**** HEARTS STYLE ****Hearts can be used like Black 3s to block the pile, but you can meld & canasta w/ them.  Verifying the suit of top card can prevent a claim of ?dq?, but is NOT essential.  Waiting for opponent to verify does not qualify as an extend for slow play.  Picking up a Hearts is a DQ.  Any ????
 
Canasta Spades Style
2/2 either 2500 or 5000
**** SPADES STYLE ****Spades can be used like Black 3s to block the pile, but you can meld & canasta w/ them.  Verifying the suit of top card can prevent a claim of ?dq?, but is NOT essential.  Waiting for opponent to verify does not qualify as an extend for slow play.  Picking up a Spades is a DQ.  Any ????
 
Capturing Lost Souls
2/2 either 2500 or 5000 (only 2500 in Doubles)
**** CAPTURING LOST SOULS **** You may only Canasta Jacks, Queens, Kings, & Aces. Any ????
 
Card Up
2/1 5000 ONLY
****CARD UP****
Before any play, the card face up on the discard pile determines the number of canastas needed to go out:
Red >>> 1 canasta
Black >>> 3 canastas
Joker >>> 2 canastas 
Verify color & agree on canastas needed before first play, each hand. Any ????
 
Cheaters Doubles
Any 2v2 Game
DOUBLES - 4 Player No second chances. Make sure you know the rules. Casual conversation can be used as signals between partners, so?. please be careful with your chat. (A list of the standard, acceptable comments is on the game rule page under doubles). Please stay at table until final score is up. If a player is missing, the team will be on the "10 min timer", which stops if a substitute joins (no sub if missing player is in room).  You may ask if partner is ready to go out, but not tell your partner to go out. ***ADDITIONAL RULES for CHEATER'S DOUBLES *** Partners are allowed to IM each other and chat at table about cards needed, etc....  45 min timer on each game (instead of 40)
***Special Game Rules***
 
Chop Suey
2/1 1500

****CHOP SUEY****1st hand you may not pick up pile (but you may use wilds) 2nd hand you may not meld wilds (but you may pick up pile) High score after 2 hands wins. Any ????
 
Cinco de Mayo
2/2 either 2500 or 5000

****CINCO de MAYO****5s must be melded first, each hand. You may meld other cards in first meld w/ 5's.
 No Pile (can't pick up pile) until 5s are melded. 5s also block the pile. A natural canasta of 5s is an Auto Win! Any ????
 
Colt 45
2/2 either 2500 or 5000

****COLT 45****You must have 4s and 5s, in your opening meld each hand. You must make a canasta of 4s or 5s to go out each hand.
  Any ????
 
Crazy 8s
2/2 either 2500 or 5000
****CRAZY 8s**** 8s block the pile like Black 3s.  Can only meld 8s (without wilds) when going out with no discard. Any ????
 
Crazy Canasta
2/2 2 hands
**** CRAZY CANASTA **** Play 2 hands.
To Go Out, you must have EXACTLY 1 Natural & 1 Canasta w/ Wilds. Any ???? 
 
Cut
2/1 either 2500 or 5000
**** CUT **** Need 1 Canasta to Go Out. Any ???? 
 
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Damsel in Distress
2/2 either 2500 or 5000
**** DAMSEL in DISTRESS **** The most Natural Canastas per Game wins. Each hand, players must report the number of Natural Canastas to the host. Any ????
 
Dead or Alive
 2/1 2500/5000
First player to make a canasta is the ONLY player who may canasta that HAND. Any????
 
Don't Get Set
2/2 either 2500 or 5000
**** DON?T GET SET **** Must meld directly to canasta. If you pick up the discard pile, the top card must go directly into a canasta. The only time you can meld without making a canasta is when going out. Any ????
 
Don't You Dare
2/2 either 2500 or 5000
**** DONT YOU DARE **** First meld, each hand, must be made by taking the pile.
You cant freeze the pile.
Any ????
 
 
Double Dare
2/2 either 2500 or 5000
**** DOUBLE DARE ****Person setting the table must make all Natural canastas, the one joining, all Canastas w/ Wilds.  Any ????
 
DOUBLE ELIM

You may only ask partner if it ok to go out, but not tell your partner to go out.
 
DOUBLE 4 PLAYER
****DOUBLES - 4 Player ****No second chances. Make sure you know the rules.
Casual conversation can be used as signals between partners, so?. please be careful with your chat. (A list of the standard, acceptable comments is on the game rule page under doubles). Please stay at table until final score is up. If a player is missing, the team will be on the "10 min timer", which stops if a substitute joins (no sub if missing player is in room). You may ask if partner is ready to go out, but not tell your partner to go out. ***Special Rules***
 
Down The River
2/2 either 2500 or 5000

****DOWN THE RIVER****1st hand ACES must be in opening meld. 2nd hand KINGS must be in opening meld. 3rd hand QUEENS must be in opening meld, etc. You may use other cards in your meld as long as you have the required card with
 them. Any ????
 
Dr Pepper
2/1 either 2500 or 5000
**** DR. PEPPER ****You may only Canasta 10s & 4s. Any ????
 
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 Eightball & The Jack
2/2 either 2500 or 5000

**** Eightball & the Jack ****No Pile (can not pick up pile) until 8s AND Jacks Are Melded. Can Only Canasta 8s, 9s, 10s & Jacks. Jacks Block the Pile like Black 3s.Natural Canasta of EITHER 8s Or Jacks is an Auto Win. Any ????
 
Evens or Odds
2/2 either 2500 or 5000
**** EVEN or ODDS **** Whomever melds 1st, each hand, chooses Evens or Odds,  the
opponent has the other. EVENS: 4, 6, 8, 10, Q. ODDS: 5, 7, 9, J, K Wilds, Aces & Black3s are for both. Any ???? 
 
Elevator
2/1 5000 Only
**** ELEVATOR **** Melding 15-50 pts (0-1500)>>> 1 Canasta to go out.  Melding 90 pts (1501-3000)>>> 2 Canastas to go out. Melding 120 pts (3001-4999)>>> 3 Canastas to go out. May have more Canastas than required, but if you go out without the minimum Canastas, you DQ. Any ???? 
 
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Faceless
2/1 either 2500 or 5000
**** Faceless **** NO PILE (can't pick up the pile) Can?t meld or canasta Js, Qs, or Ks. Any ????
 
Finish on Top
2/1 either 2500 or 5000
**** FINISH on TOP **** Must have at least 1 more Canasta, each hand, than your opponent to Go Out. Any ????
 
First Player's Choice
2/2 either 2500 or 5000
**** FIRST PLAYER'S CHOICE *** 1st player?s discard, each hand,  determines which card can't be melded (or used for canastas).  Any ????
 
Follow the Leader
2/2 either 2500 or 5000
**** FOLLOW the LEADER ****  Canastas must go in Either Ascending (7s, 8s, 9s, etc...)OR
Descending Order (7s, 6s, 5s, etc...),to VARY is to DQ. "Wrap-a-round" is allowed. (4s can
go to As, Ks, Qs, or 5s, 6s, 7s) (Aces can go to 4s or Ks). Any ???? 
 
Football
2/2 5000 Only
**** FOOTBALL ****Must have EXACTLY 4 canastas to go out. (Going out with more or fewer is a DQ ~EXCEPT IF IT  A NATURAL IN 3'S OR 7?S). A Natural Canasta of 7s or 3s, is an Auto Win. Any ????
 
Forbidden Dance
2/2 either 2500 or 5000
**** FORBIDDEN DANCE **** Can't pick up pile using wilds, meld or canasta w/ wilds til there are 15 cards left in the Drawing Deck. You may pick up, etc?, just no wilds until 15 or fewer cards are in drawing deck. After 15 or fewer remaining cards in Deck, may use wilds. Can?t freeze the discard pile, EVER. Any ????
 
Freeze Burn
2/2 either 2500 or 5000
>**** FREEZE BURN **** Can not freeze the discard pile. Any ????
 
 
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Girls Rule, Boys Drool
2/2 either 2500 or 5000
**** GIRLS RULE & BOYS DROOL ****Can't canasta Js or Ks. If you make a natural canasta in
Qs, Auto Win. Any ???? 
 
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Heinz 57
2/2 either 2500 or 5000

****HEINZ 57 ****Must meld 5s and 7s to canasta. ~ No pile til 5s meld.  ~ Natural 7?s and 5?s auto win. Any ????

 
 
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Iced Threes
2/2 either 2500 or 5000
****ICED THREES****When all Red 3s are on the board, you can no longer pick up the pile. Any ????
 
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Jack's the Joker
2/2 either 2500 or 5000
**** JACK?S the JOKER ****Must canasta Jacks w/ a Joker before going out. Joker must be melded with the Jacks before any 2s are added. Any ????
 
Just Call Me Nuts
2/2 -1000
**** JUST CALL ME NUTS ****  No Pile (can?t pick up the pile). Do not meld or canasta cards. Discard the lowest cards. First to negative 1000 wins. Any ????
 
Ladder 49
2/2 either 2500 or 5000

****Ladder 49**** You cannot meld or canasta 4s or 9s.
  Any ????
 
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Ladies First
2/2 either 2500 or 5000
**** LADIES FIRST ****  Must meld Queens first, each hand. You may meld other cards in first meld w/ Qs.  No pile (can?t pick up pile) until Qs are melded. Any ????
 
LEAPFROG
2/2 either 2500 or 5000

MUST meld 4's, 9's AND Aces TOGETHER in ONE meld before ANYTHING else. ~WILD CARDS in open meld ok ~Cannot pick up pile or meld anything else to next turn.

 
Love and Marriage
2/2 either 2500 or 5000
**** LOVE & MARRIAGE ****Canastas of both Kings & Queens is an Auto Win. Any ????
 
Lucky Number
2/2 either 2500 or 5000

*****Lucky Number *****
1st Card In Discard Pile decides what's the lucky number is . If Either Player Make A NATURAL Canasta In That Number It's An Auto Win ~ Verify Card Before Starting Hand ~ NO OUT (w/ last card, hit "No Discard"). 3's,Wilds or Jokers would void the auto win option for that hand Any ??<ENTER>

 

 
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Masta and Servant
2/1 2500 Only
**** MASTA & SERVANT Whomever sets the table must make canasta out of Qs only. The one who joins the table must make canasta out of Ks only. Making canasta of anything else is a DQ. Any ????
 
 
Max Out No Out
2/1 One Hand
**** MAX OUT NO OUT ****No Out (last card, click "no discard"). Most canastas at the end of the 1st hand (not highest score) wins. With a tie, play another hand & notify host. Any ????
 
Men First
2/2 either 2500 or 5000
**** MEN FIRST **** Must meld Kings first, each hand. You may meld other cards in first meld w/ Ks. No pile (can?t pick up pile) until Ks are melded. Any ????
 
Monopoly
2/2 either 2500 or 5000
**** MONOPOLY ****Must Meld every number (4s - Aces) before going out. 2s, 3s, and Jokers are
exempt. Any ????
 
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Natural Blonde
2/2 either 2500 or 5000
**** NATURAL BLONDE ****  No freezing the pile with wilds. Can only take the pile if you have a NATURAL canasta already made. Any ????
 
No Natural Canastas
2/2 either 2500 or 5000
**** NO NATURAL CANASTA ****Can't make natural canastas.  Any ????
 
Natural Tossed to the Curb
2/1 1500 Only
**** NATURAL TOSS to the CURB ****NO WILDS (Can?t Meld
Wilds)  NO PILE (Can't Pickup the Pile) NO OUT (w/ last card, hit "No Discard") If you make a
Natural Canasta, it is an Auto Win.  Any ????
 
Nine to Five
2/2 either 2500 or 5000
**** NINE to FIVE **** May only Canasta 5s through 9s. Any ????
 
No No
2/2 either 2500 or 5000
****NO NO****  No Pile (can?t pick up the pile). No Out (w/ last card, hit "No Discard"). Any????
 
No Out
 2/2, 2500 or 5000
***** NO OUT **** NO OUT (w/ last card, hit "No Discard"). Any ????
 
No Touch
either 2/1 or 2/2 either 2500 or 5000
**** NO TOUCH **** NO PILE (can?t Pick up the Pile). Any ????
 
No Touch Aces Cut
2/1 either 2500 or 5000
**** NO TOUCH, ACES ****NO PILE (can't pick up pile) 1st meld, each hand, must  be  include Aces.
Any ????
 
No Touch Twisted
2/2 either 2500 or 5000
**** NO TOUCH, TWISTED ****NO PILE (can?t pick up pile). No wilds in 1st meld, each hand.
Each hand, after melding all naturals, discard, then you may meld w/ wilds next turn. Any ????
 
No Touch Suicide
2/2 either 2500 or 5000
*** NO TOUCH, SUICIDE ****NO PILE (can't Pick up Pile)  Getting all 4 Red 3s means you lose.
Any ????
 
No Out 69
2/2 either 2500 or 5000
**** NO OUT, 69 ****  NO OUT (w/ last card, hit "No Discard"). Natural Canasta of 6s or 9s is an Auto Win. Any ????
 
No Out Crazy 8s
2/2 either 2500 or 5000
**** NO OUT, CRAZY 8s **** NO OUT (w/ last card, hit "No Discard") 8s block the pile like black 3s.  You can't meld 8s because you can't go out. Any ????
 
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Oddballs and Freaks
2/2 either 2500 or 5000
**** ODDBALLS and FREAKS **** Can only Meld or Canasta with ODD numbered cards: Aces, Jokers, Black 3s, 5s, 7s, 9s, Js & Ks. No 2s, Qs, or even numbered cards may be melded. Any ????
 
One Hand High
2/2 or 2/1 One Hand
**** ONE HAND HIGH ****  High score at end of one hand wins. Any ????
 
Over the Hill
2/2 either 2500 or 5000
**** OVER the HILL ****Draw deck is considered ?over the hill? at 30 in this game.  No one may pick up the pile Until there are 30 or fewer cards left in the draw deck (not less than 30 in discard pile).  May meld & canasta at any time. Any ????
 
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Perfect 10
2/2 either 2500 or 5000
**** PERFECT 10 **** This game is played with regular rules except if you make a natural canasta of the 10's (NO WILDS WITH TENS) it is an auto win!. Any ???? 
 
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Quick Draw McGraw
2/2 2500 Only
**** QUICK DRAW McGRAW **** Get your canastas as fast as you can. Once you draw a Red 3, you may meld, but no longer canasta. Any ????
 
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Red Is Hot
 2/2 either 2500 or 5000
**** RED IS HOT**** Each First Meld With At Least 1 Red Card In Each Kind (4s-Aces) ~ Example 2 Black Aces 1 Red Ace ~ 3 Red 8?s ~ 7 Joker Red 7. Joker And 2's are Not Red. ~ Getting All Red 3s or Melding Black Suits Only Is A Dq.  Any ????
 
**** RED LIGHT SPECIAL ****
 2/2 either 2500 or 5000

All canastas must be natural (no wilds) Any ????

 
Regular Canasta
2/2 either 2500 or 5000
***REGULAR CANASTA****No special rules. Any ????
 
 
Revenge
2/2 either 2500 or 5000
**** REVENGE ****Can?t Pickup, Meld or Canasta til all Red 3s are on board. 
If there is a Red 3 in the discard pile, you must call the host to witness it. Any ????
 
Rockin Robin
2/2 2500 or 5000
**** Rockin Robin ****The first card in the discard pile is the "Robin" for the entire game. The Robin card may not be melded at any time during the game. If the first card is a wild or red/black 3 the Host will name the Robin card for that game.
Any ????
 
 
ROUND ROBIN
****ROUND ROBIN**** 3 players per match.  1st player called sets, 2nd sits & 3rd watches. As soon as that game is over, the player watching takes the seat of the loser & the loser watches. The first player to win two games in a row is the winner. If two people have to play player vs player vs. bye you will play best 2/3. ***Special Rules***Any ????
 
Royal Flush
2/1 1500 Only
**** ROYAL FLUSH *** Can only Meld or Canasta 10s, Js, Qs, Ks, or Aces. No Wilds. No Pile (can't pick up the pile).      Any ????
 
REGULAR SWISS
**** REGULAR SWISS **** In a Regular Swiss, you play every round win or lose. You receive buxs for every round you win. You may request out at any time. You keep playing until there is one undefeated player.
***Special Rules*
 
Revenge of the Bots
2/2 5000 Only
****REVENGE of the BOTS**** Tourney is played with a robot as partner. In this case, you CAN ask your partner for cards or tell the bot to meld out, but the bot might not listen & may meld out w/o asking at any time.***Special Rules***
 
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Screw Your Neighbor
2/2 either 2500 or 5000
****SCREW YOUR NEIGHBOR**** You can not meld or canasta what your opponent has already melded. Any ????
 
Sexy Betsy
2/2 either 2500 or 5000
**** SEXY BETSY **** A natural canasta of Qs or Ks is an Auto Win. Any ????
 
Sex on the Beach
2/2 either 2500 or 5000
***SEX on the BEACH****Must meld both 6s & 9s before making any canastas, (meld the sets first, then canastas, must be at least a two step process). Any ????
 
Six Shooter
2/2 either 2500 or 5000
**** SIX SHOOTER ****Must meld 6s before picking up the pile. (No Pile until 6s are melded). . Natural canasta in 6s is an auto win. Any ????
 
Snow White and the Seven Dwarfs
2/2 either 2500 or 5000
**** SNOW WHITE AND THE SEVEN DWARFS ****You must meld 7s and Queens together first. You MUST wait until your next
turn before melding anything else or picking up pile.  If you
get a natural canasta in EITHER Q's or 7's is auto win.   Any ????
 
Sneaky Cut
2/1 either 2500 or 5000
**** SNEAKY CUT ****Can't meld until you can go out. Any ????
 
Sugar Daddy
2/2 either 2500 or 5000
**** SUGAR DADDY ****Canastas of both Jacks & Kings is an Auto Win. Any ????
 
Sugar Mama
2/2 either 2500 or 5000
**** SUGAR MAMA ****Canastas of both Queens & Aces is an Auto Win. Any ????
 
Suicide
2/2 either 2500 or 5000
***** SUICIDE **** Getting all 4 Red 3s means you lose. Any ????
 
SWEET 16
2/2 2500 OR 5000
*** Sweet 16 **** Must Meld 6s And 10s Together First ~ Your Next Turn To Meld Any Other Cards Or Take The Pile. Any????
 
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Table Chase Setter's Choice
*********TABLE CHASE, SETTER'S CHOICE********* Will call pairings. Then, in a few secs, will call the table number. Both players race to table. Player who sets table 1st chooses the game played. Setter will announce choice in lobby. Joiner verifies, and Host will play rules for that game.  Your choice will be Cinco De Mayo, 38 Special, Card up, No No, Screw Your Neighbor, or Regular 2/2. All games will be to 5000.****SPECIAL RULES*****
 
****TEAMS IN FGT****
 2500 game or 1 or 2 hand

1st Names In Team Plays ~ 2nd Names In Team Sits & Watches. When  Game Is Over ~ All Stand To Reset Table ~  2 Players Watching Play.  Best 2/3 Move Next Round ~ If teams tie After 2 Games ~The 2 Winners Of Each Team Will Play For The Win.

***SPECIAL RULES***

 
Toss to the Curb
2/1 One Hand
**** TOSS to the CURB ****  NO PILE (can?t pick up pile). Whoever gets the 1st canasta wins.
Any ????
 
Twisted
2/2 either 2500 or 5000
**** TWISTED **** Can't use wilds in your first meld, each hand. Must meld or pick up with all naturals & discard. On next turn you may use wilds. Any ????
 
  U Return To Top
 
Under Arrest
2/1 either 2500 or 5000
**** Under Arrest ****First Person To Get 3 Of The Red 3's Is "Under Arrest" And Cannot Canasta Anymore That Hand. Make Canastas Quick ~ Avoid Being "Under Arrest" Any????
 
  W Return To Top
 
Wild No No
2/1 1500
**** WILD NO NO ****NO WILDS (Can?t meld wilds) NO PILE (Can?t pick up pile) NO OUT (w/ last card, click "No Discard") Any ????
 

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LAST UPDATE 11/19/2009